TLDR Dev · ARTICLES & TUTORIALS
SOFTWARE RENDERING IN 500 LINES OF BARE C++
Summary from the TLDR Dev newsletter
This article series makes modern 3D graphics APIs understandable through building a simplified software renderer in bare C++ from scratch. The project has about 500 lines of code and requires no third-party graphics libraries. The series starts with basic pixel manipulation and TGA file handling, then moves on to manually learning to draw lines, triangles, and perform complex rendering tasks.