TLDR Web Dev · OPINIONS & ADVICE
STOP SHIPPING PNGS IN YOUR GAMES
Summary from the TLDR Web Dev newsletter
Using PNGs for game textures is suboptimal. There are better alternatives like KTX2 and DDS. These formats are designed for texture data, such as features like pregenerated mipmaps, cubemaps, and GPU-compatible compression (like BCn) for improved storage, VRAM usage, and performance. Tools like Zex can help export to these formats, as most image editors lack native support.