TLDR Web Dev · MISCELLANEOUS
HOW THE SNES GRAPHICS SYSTEM WORKS
Summary from the TLDR Web Dev newsletter
This article goes into the four chips responsible for the SNES (Super Nintendo Entertainment System) graphics system: the two Pixel Processing Units (PPU1 and PPU2) and two SRAM chips. The PPU1 acts as the brain, while the PPU2 acts as a compositor to display the visuals. The article then discusses the different types of RAM used for storing graphics data, including VRAM (which is designed uniquely), OAM, and CGRAM.